![]() ![]() Interestingly, it'll be all the little indie titles that didn't have DRM that will still exist. It'll be kind of like those lost Doctor Who episodes, only on a massive scale - imagine if 5% of the doctor who tapes weren't lost and the rest were gone forever. 50 years from now historians will be lamenting the massive black hole of lost data and useless encrypted binary blobs that is the early 21st century's legacy. For games, this is not really a possibility. Heck, if all else fails, for any non-interactive content I can just record it from the video/audio outputs. I have no problem with streaming as such, but the difference is that if something is published via Spotify I can still download the MP3 or even purchase a CD. I sort of hope that the streaming games concept will fail (but I know it doesn't, at least unless the publishers completely fumble their pricing structure). ![]() Guess what kind of developers will be getting my money?Īs such, personally losing the heritage of AAA gaming history is not an issue for me, but as a wider issue killing games is comparable to burning books - and it might have more significant results than Jack Thompson could have ever imagined. GTA V, but, well, I have played that one through once, whereas I've played through all the Shadowrun games from Harebrained (Rebirth, Dragonfall, Hong kong) three times already. I do still play games, but lately my focus has been a lot on the more "indie" side of games anyway than AAA titles. Essentially only things you can hope for is that someone leaks the code.įor me, this doesn't really matter all that much. Creating an offline version of a streamed game is going to be a major hurdle - instead of patching an EXE you essentially need to grab a bunch of snapshot of the streaming cache and hope that the actual executable code can be patched to run offline. Assuming that they somehow solve all the issues caused by latency (big if, but let's assume it's doable at least in urban areas) you don't even get the content. The real problem will be the streaming of games, e.g. Multiplayer element is of course gone, but that's just how it goes. Even if you get the game from Steam or something, the assets are still local to your hard drive - so you can just install a crack. That said, for single player games the tried-and-true method of finding a crack and playing through is still possible. He later did some clarifications after some lawyers actually provided a bit more insights (essentially: US is a lost cause, EU might have some hope). Ross Scott has been ranting about this for quite some time, recently made a video about it (quite long, but covers a lots of bases). ![]()
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